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Created a define to not compile overlay.
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16 changed files with 36 additions and 34 deletions
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@ -1,6 +1,6 @@
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#include "../dll/base.h"
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#ifdef STEAM_WIN32
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#ifndef NO_OVERLAY
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#include "DX12_Hook.h"
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#include "Hook_Manager.h"
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@ -189,4 +189,4 @@ void DX12_Hook::loadFunctions(ID3D12Device *pDevice, IDXGISwapChain *pSwapChain)
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#undef LOAD_FUNC
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}
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#endif
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#endif//NO_OVERLAY
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